fukouda: (Default)
Imagine Breaker is an ability that negates anything supernatural. Since I don't want to accidentally God-Mode anyone, here are some of the things Imagine Breaker can cause that I think would trouble other players.


  • Touma's right hand, Imagine Breaker, inflicts subconscious fear upon any nearby supernatural beings. This will manifest as a gut instinct that will warn you to keep your distance. The same kind of feeling you'll probably get when standing at the very edge of a cliff. Your character can tune it out if you wish.
  • The very reason supernatural beings feel uneasy near Touma is because Imagine Breaker can potentially kill them with one touch. Now if you feel Imagine Breaker's limited range and the forewarning they get from being near it isn't enough I'm willing to downscale it. Just let me know.
  • Supernatural items are not safe from Imagine Breaker either. Unless you're fine with Touma ruining your character's toys, I'm going to limit this to it just being temporally nullified. I know there are some characters that have special items that are irreplaceable and having them permanently destroyed would be quite terrible.

You can read a more expansive explanation of the capabilities of Imagine Breaker here. If you have any questions or concerns about Imagine Breaker please don't be afraid to ask.

IC Contact

Jan. 11th, 2026 03:30 am
fukouda: (Derp)

Hello this Kamijou Touma. I can't come to phone right now due to some misfortune I need to take care of. If you would like please leave a message and I'll get back to you as soon as possible. 
fukouda: (Default)
Player Info

Name:
Nameless
E-mail: superusc2@yahoo.com
AIM: ubershyintrovert
Current Characters: N/A

Character Info


Name:
Touma Kamijou
Fandom: To Aru Majutsu no Index
Canon Point: New Testament Volume 8
Personality:
At his very core, Touma is a kind, self-sacrificing individual who follows what he considers is righteous. This aspect of his nature remained true even when the entirety of his memories were destroyed. His heroic nature isn’t derived from any outside preconceived notions of morality. He freely assists any that require help whether they are a stranger or a former enemy even if they refuse. To him “Enemy” is just a situational position thus feeling no need to bear a grudge. The titles of “Hero” and “Villain” have no meaning to him. He believes what matters most is the very act of reaching out to help others even against impossible odds.

The only thing that surpasses his desire to help is his tremendous determination. Once committed to a task he will see it through regardless of the obstacles before him. This martyr like behavior usually results in him getting hospitalized and sometimes chastised for being such a reckless fool. His heroic and benevolent nature has on multiple occasions inspired others. Most noticeable is Accelerator who tried to reformed himself after encountering Touma even going as far mimicking his fighting style and regarding him as the ideal hero he wanted to become.

An idealist when concerning the hopes of other people he's ironically cynical about himself. This is more prominent before his memory loss especially when concerning Imagine Breaker. He thought of it as a useless ability due to how worthless it was in most situations and how it creates misfortune within his life. His constant misfortune combined with the stigma of being classified as a Level 0, a powerless person, contributed to his self-dispraising attitude. It was only until he freed Index from the need to have her memories wiped did he come to appreciate Imagine Breaker. This realization stayed even after his memory wipe. Although he still complains about his misfortune, he doesn't mind it so long as he can help others that are suffering.

Touma has shown surprising intelligence. He possesses an excellent grasp on physics as demonstrated when he steered the descending Star of Bethlehem into Archangel Gabriel. In battle, he has an uncanny ability to analyze the weaknesses and limitations of his opponents’ abilities. When Imagine Breaker fails or becomes useless for the current situation, he will use a more pragmatic approach to solve his problem. He has been shown to be cautious when he feels the need. After his memory loss, he manged to successfully deceive almost everybody about his memory loss so he won't potentially be taken advantage of.

He has a tendency to reference things using video game or anime tropes. Terms from dating sims like "unlocking routes" and "events" are used to jokingly poke fun at how he seems to repeatedly get involved in improbable situations with women. Role playing tropes are used when he's trying to understand overly complicated magical and supernatural explanations. As genre savvy as he is, he considers certain tropes to be impossible to happen in real life such as Tsunderes despite personally knowing two people that display this behavior.

His ignorance of the feelings of young maiden hearts is astounding. He has an entire legion of lovestruck girls that he somehow miraculously remains unaware of their feelings. Part of his ignorance comes from his disbelieve that any girl would fall for him. Personal preference also comes into play as he ferociously claims he likes Onee-san (elder sister) types and not flat-chested lolis. His amazing ability to misinterpret why his female friends behave strangely around him and his blunt, poorly chosen words tend to lend to misunderstandings.


History:

Touma had been plagued with misfortune since his early childhood. Labeled as “The God of Plague”, he was seen as a jinx due to how he seemed to inflict misfortune upon others. After a failed murder attempt by a superstitious person gained the the unwanted attention of a TV station, his father sent him to Academy City, a technologically advanced city free of superstition. For unknown reasons, his misfortune stopped affecting others and was limited only to himself sometime after becoming a citizen.

Like the majority of students attending Academy City, Touma was enrolled in the Power Development Curriculum. Every student that precipitates in this program becomes an Esper and should be able to theoretically wield supernatural abilities. Those who cannot are classified as a Level 0. While Touma does possess an ability, he was still labeled as a Level 0 due to its passive nature and inability to be directly measured. His right hand contained the mysterious power to negate the supernatural.

His life was soon permanently changed thanks to a chance encounter with a nun hanging upon his apartment balcony. The nun introduced herself as Index Librorum Prohibitorum and warned Touma that she was currently being pursued by magicians for the 103,000 grimoires she possessed. He offered her refuge in his apartment, but she declined as she did not wish for him to get entangled with her problems and left.

When he returns to his apartment later that day, he discovers Index collapsed at his doorstep and gravely injured. It is at this time that Stiyl, one of the magicians that were pursuing her, makes his appearance. Touma manages to defeat the fire mage thanks to Imagine Breaker and some resourceful thinking. Unfortunately, Touma possesses no means to heal Index of her wounds due to his ability. He instead entrusts Index to his teacher, Tsukuyomi Komoe, as she would be able to use magic. With Index's instructions, Komoe was able to successfully cast healing magic to mend Index's wounds.

It was a few days after this incident that Index causally reveals to Touma that she has no memories from the past year. Their conversation quickly becomes an argument and Index runs away in anger. While looking for her, Touma gets confronted by Stiyl's partner, Kanzaki Kaori. She swiftly knocks him unconscious using her superior speed and skill. During the fight, he demands an explanation for why they were chasing after Index. According to Kaori, she and Stiyl must erase Index's memories on a yearly basis or else she will die. She claims the cause is that the grimoires are occupying the majority of Index's brain and she would only be able to hold a year's worth of memories.

He regained consciousness three days latter and only hours before it is time for Index's memories to be erased. Touma uses his remaining time to try to discover a way to free Index from needing to have her memories erased. An informative lecture from Komoe reveled that Stiyl and Kaori had been lied to by the Church. The human brain can naturally store 140 years of memories so Index was in no danger of dying from memory overload. Touma deducted that the Church must have planted a spell onto Index that would kill her if she didn't have her memories regularly wiped. He discovers where the spell was and negates it, but in process accidentally forces Index into John's Pen Mode. With the help of Stiyl and Kaori, Touma was able to successfully subdue Index at the cost of his own memories. He purposely keeps his memory loss a secret from Index as he did not want her to grief for the loss of who he once was.

Powers/Weaknesses:

Imagine Breaker

Touma was born with the mysterious and logic defying ability known as Imagine Breaker. This ability allows Touma to negate all supernatural powers which include the effects of magical, psychic, and divine powers with physical contact of his right hand.While he technically an Esper, Imagine Breaker is not an Esper ability. His status as a "Level 0 Esper" is thanks to the fact that Imagine Breaker can't be detected nor properly measured.

Although only his right hand can actively negate supernatural powers, there are some exceptions. Anything supernatural that affects his body as a whole will be completely negated. This makes abilities such as teleportation ineffective on him. Touma has also shown immunity to telepathy despite it being an ability primarily focusing on the brain.

Supernatural forces aren't the only things Imagine Breaker can affect. Humans with supernatural powers can be nullified upon physical contact with his right hand. Their powers will return the moment he releases them. Supernatural beings respond differently to Imagine Breaker depending on what they are and feel subconsciously afraid of him. Angels, for example, can be killed with Imagine Breaker. Supernatural constructs such as Golms when touched lose their power and subsequently fall apart.

Not everything can be immediately dispelled by Imagine Breaker. If the supernatural force is sufficiently massive enough, it will take extra time for it to be completely destroyed. Supernatural forces that can constantly regenerate are far more troublesome. The only way to permanently negate a regenerative supernatural force is to destroy its source. Touma can fortunately counteract his disadvantage against sufficiently massive and/or regenerative supernatural forces by disrupting it. During this state of disruption, he can physically interact with the supernatural force and safely redirect it elsewhere.

Touma possesses no direct control over Imagine Breaker. It is a passive ability that cannot be turned off no matter what. Because Imagine Breaker is indiscriminate on what it negates, it makes no distinction between beneficial and detrimental supernatural phenomenon. This makes receiving beneficial effects impossible. Imagine Breaker is the reason he is constantly plagued with misfortune since it even negates his own luck.


Precognition

Touma can subconsciously predict supernatural or supernaturally enhanced attacks. His Precognition gathers information from two sources; facial expressions and supernatural phenomenon. This allows him to gauge the severity of an attack and move Imagine Breaker into the best position to minimize damage. The predictions are accurate enough to give him the insight needed to react to attacks moving at light-speed or multiple directions.

His Precognition can be rendered ineffective by restricting the amount of information he receives. Mundane attacks can easily bypass his Precognition. Supernatural attacks become harder to counter when he is unable to read his opponent's facial expression. Its efficiency is also reduced if he tries to actively invoke his Precognition.


Physical Capabilities

Touma possess an inhuman amount of stamina as he is able to endure numerous attacks that would render a normal human incapacitated. This is coupled with an extraordinarily high pain threshold. His recover time between events usually only last a couple of days even with severe or fatal injuries.

While he may not be the most skilled or elegant fighter, Touma is a very competent street fighter. He can hold his own against armed opponents and can easily dominate people are who unfamiliar with physical combat. Everything he knows about fighting was learned solely through experience. He has no actual formal training so he tends to have great difficulty fighting against individuals who specialize and excel in physical combat.


Invisible Thing

Imagine Breaker acts as a seal to an unknown entity or power. This "Invisible Thing" was able to terrify and overpower Fiamma of the Right, a magician who had briefly attained the position "La persona superiore a Dio" (The person superior to God), after he cut off Touma's right arm. Touma himself was able to suppress that power and regrow his right arm. Very little has been revealed about the "Invisible Thing" or its capabilities.

First Person:

Here you go!

Third Person:

Touma gazed out the hospital window from across his bed. Only a few golden strands of light managed to spill into the room as the sun slowly set for the night. It always felt so nostalgic whenever he found himself in this room again. He has involuntarily became a constant visitor to this particular room as far as he can remember. The day after the previous Touma had "died" and left behind a different person. His first memory as a new person was the sight of a white-clad nun on the verge of tears confessing her love for a dead man. In order to protect her, he created the illusion that he never lost his memories. A white lie in an attempt to ease her pain. Since that day, he has found himself in this very same room over and over again.

The hospital must have deliberately reserved this room for him for when he eventually almost killed himself again. There was no other logical explanation conceding how he always somehow ended up in the same room with the same doctor no matter what. He could definitely imagine the doctors saying, "Ah. Seems like Touma got his limbs cut off again. Well, I guess that just can't be helped. Better get Mr. Frog-Face to patch him up."

His thoughts were soon cut short as the white-clad nun, Index, came bawling through the door. "Touma!" She cried, "You got yourself into something dangerous without telling me again!" As usual, her voice was filled with worry and anger about his well-being. He gave her his warmest smile before replying.

"Sorry."

HMD

Jan. 11th, 2025 03:58 am
fukouda: (Default)

Bring all your critiques here! Am I doing an awesome job with TouMAN's characterization? Is there anything you want to address with me? Post them here! Just please keep in mind I'm using TouMAN from the Light Novels and not the anime or manga.   
fukouda: (Default)
This is Nameless. This is also my account.
fukouda: (Sparkle)

Touma was born with the mysterious and logic defying ability known as Imagine Breaker. This ability allows Touma to negate all supernatural powers which include the effects of magical, psychic, and divine powers with physical contact of his right hand.While he technically an Esper, Imagine Breaker is not an Esper ability. His status as a "Level 0 Esper" is thanks to the fact that Imagine Breaker can't be detected nor properly measured.

Although only his right hand can actively negate supernatural powers, there are some exceptions. Anything supernatural that affects his body as a whole will be completely negated. This makes abilities such as teleportation ineffective on him. Touma has also shown immunity to telepathy despite it being an ability primarily focusing on the brain.

Supernatural forces aren't the only things Imagine Breaker can affect. Humans with supernatural powers can be nullified upon physical contact with his right hand. Their powers will return the moment he releases them. Supernatural beings respond differently to Imagine Breaker depending on what they are and feel subconsciously afraid of him. Angels, for example, can be killed with Imagine Breaker. Supernatural constructs such as Golms when touched lose their power and subsequently fall apart.

Not everything can be immediately dispelled by Imagine Breaker. If the supernatural force is sufficiently massive enough, it will take extra time for it to be completely destroyed. Supernatural forces that can constantly regenerate are far more troublesome. The only way to permanently negate a regenerative supernatural force is to destroy its source. Touma can fortunately counteract his disadvantage against sufficiently massive and/or regenerative supernatural forces by disrupting it. During this state of disruption, he can physically interact with the supernatural force and safely redirect it elsewhere. 

Touma possesses no direct control over Imagine Breaker. It is a passive ability that cannot be turned off no matter what. Because Imagine Breaker is indiscriminate on what it negates, it makes no distinction between beneficial and detrimental supernatural phenomenon. This makes receiving beneficial effects impossible. Imagine Breaker is the reason he is constantly plagued with misfortune since it even negates his own luck.

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